Conquest (Middlemind Games)

2008. Mobile game. Made in collaboration with Middlemind Games.

Conquest is a turn-based tactics game for mobile devices. I designed levels that introduce game mechanics, character abilities, and the game’s story, which I also wrote dialogue for.

Level Overview

Overview of 30 levels that I designed for 2 campaigns. I also designed 12 player-vs-player maps (not pictured).

Documentation Sample

Sample of level design and writing documentation.